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This is where the logical puzzle-solving elements of the game come into play.
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Then, during the trials, you have to use the evidence and information you've gathered to prove that your client is not guilty. You can't move onto the next phase until you find everything you're supposed to get, so there's no chance to miss something critical. You'll speak with witnesses, look around the crime scene, and discuss with your assistant to learn more about what happened.
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Then, if you find that you enjoy the story more than the gameplay, you can try a proper visual novel.ĭuring the investigations, you move around various areas to gather evidence related to the case. Related: Common Video Gaming Terms, Words, and Lingo to KnowĪs a result, if you've never played a visual novel before, you might prefer to start with one that's more of an adventure game. We use "visual novel" to describe both, which means that games under this moniker can vary quite a bit. Outside of Japan, though, most people don't draw a distinction between proper visual novels and Japanese adventure games. While these games might not have multiple endings or major branching paths, they typically punish you for making too many mistakes. These Japanese adventure games are similar to "point-and-click" adventure games that were popular in the West.Ĭompared to visual novels, they allow you to directly command a character, instead of just picking from responses at certain times. But they typically involve puzzle solving, mini-games, and other gameplay elements beyond just reading the story. Japanese adventure games, on the other hand, are still text-based adventures with static graphics. Related: Tools to Make Your Own Text Adventure Games But you don't directly control what your character does, like moving around and picking up objects. In these titles, there's very little interaction with the game world.Īside from reading through the story, you may have the chance to pick from certain responses or actions, which might influence the story or the ending. In Japan, a "visual novel" describes games like those mentioned above. Like many video game genres, visual novels have some fluidity to their definition.
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Supplementing the core elements with good music and graphics helps the best visual novels stick out. Thankfully, most good visual novels do a fine job of this. Without much traditional "gameplay" to carry them, visual novels have to rely on their story, characters, and other narrative elements to keep the player interested. Due to the genre's roots in Japan, most visual novel games feature anime-styled visuals.
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Some visual novels have been localized for Western audiences, and a few developers have even created visual novels from scratch in English. Visual novels are hugely popular in Japan, which is the biggest market for them.
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